- Begin
void Begin()
Undocumented in source.
- Begin
void Begin(SpriteSorting sort_mode, Blending blend_state, Sampling sample_state, RasterizerState raster_state, Shader s, Matrix4x4 matrix)
Undocumented in source.
- Begin
void Begin(SpriteSorting sort_mode, Blending blend_state, Sampling sample_State, RasterizerState raster_state, Shader s, Camera camera)
Undocumented in source.
- Begin
void Begin(SpriteSorting sort_mode, Blending blend_state, Sampling sample_State, RasterizerState raster_state, ProjectionState pstate, Shader s, Camera camera)
Undocumented in source.
- Draw
void Draw(Texture2D texture, Rectangle pos, Rectangle cutout, Color color, SpriteFlip flip, float zlayer)
Undocumented in source.
- Draw
void Draw(Framebuffer texture, Rectangle pos, Rectangle cutout, Color color, SpriteFlip flip, float zlayer)
Undocumented in source.
- Draw
void Draw(Framebuffer texture, Rectangle pos, Rectangle cutout, float rotation, Vector2 origin, Color color, SpriteFlip flip, float zlayer)
Undocumented in source.
- Draw
void Draw(Texture2D texture, Rectangle pos, Rectangle cutout, float rotation, Vector2 origin, Color color, SpriteFlip flip, float zlayer)
Undocumented in source.
- DrawAABB
void DrawAABB(Texture2D texture, Rectangle pos_top, Rectangle pos_bottom, Rectangle cutout, Vector2 Origin, Color color, SpriteFlip flip, float zlayer)
Undocumented in source.
- End
void End()
Undocumented in source.
- Flush
void Flush()
Undocumented in source.
- MultMatrices
Matrix4x4 MultMatrices()
Undocumented in source.
- SwapChain
void SwapChain()
Undocumented in source.