SpriteBatch.Draw
- void Draw(Texture2D texture, Rectangle pos, Rectangle cutout, Color color, SpriteFlip flip, float zlayer)
- void Draw(Framebuffer texture, Rectangle pos, Rectangle cutout, Color color, SpriteFlip flip, float zlayer)
- void Draw(Framebuffer texture, Rectangle pos, Rectangle cutout, float rotation, Vector2 origin, Color color, SpriteFlip flip, float zlayer)
- void Draw(Texture2D texture, Rectangle pos, Rectangle cutout, float rotation, Vector2 origin, Color color, SpriteFlip flip, float zlayer)