Shader

Undocumented in source.

Members

Functions

Attach
void Attach()
Undocumented in source.
Detach
void Detach()
Undocumented in source.
GetUniform
int GetUniform(string name)
Undocumented in source.
HasUniform
bool HasUniform(string name)
Undocumented in source.
SetUniform
void SetUniform(int location, float value)
Undocumented in source.
SetUniform
void SetUniform(int location, Vector2 value)
Undocumented in source.
SetUniform
void SetUniform(int location, Vector3 value)
Undocumented in source.
SetUniform
void SetUniform(int location, Vector4 value)
Undocumented in source.
SetUniform
void SetUniform(int location, int value)
Undocumented in source.
SetUniform
void SetUniform(int location, Vector2i value)
Undocumented in source.
SetUniform
void SetUniform(int location, Vector3i value)
Undocumented in source.
SetUniform
void SetUniform(int location, Vector4i value)
Undocumented in source.
SetUniform
void SetUniform(int location, Matrix2x2 value)
Undocumented in source.
SetUniform
void SetUniform(int location, Matrix3x3 value)
Undocumented in source.
SetUniform
void SetUniform(int location, Matrix4x4 value)
Undocumented in source.

Properties

Attached
bool Attached [@property getter]
Undocumented in source.

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