GlSpriteBatch.DrawAABB

Draw draws a texture. Rectangle pos will act like an AABB rectangle instead.

class GlSpriteBatch
override
void
DrawAABB
(
,
Rectangle pos_top
,
Rectangle pos_bottom
,
Rectangle cutout
,
Vector2 Origin
,,
SpriteFlip flip = SpriteFlip.None
,
float zlayer = 0
)

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