pp ~master (2022-03-17T16:54:59.4839102)
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Game.Update
polyplex
core
game
Game
Run an update iteration
class
Game
abstract
void
Update
(
GameTime
gameTime
)
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polyplex
core
game
Game
constructors
this
destructors
~this
functions
Draw
FixedUpdate
Init
LoadContent
PollEvents
Prepare
Quit
Run
RunOne
UnloadContent
Update
forceWindowChange
properties
AudioEnabled
DeltaTime
FixedFrametime
Frametime
IsGameLagging
ShowCursor
TotalTime
Window
variables
Content
OnWindowSizeChanged
spriteBatch
window
Run an update iteration