pp ~master (2022-03-17T16:54:59.4839102)
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Game.FixedUpdate
polyplex
core
game
Game
Run a fixed time step update
class
Game
void
FixedUpdate
(
double
fixedDelta
)
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polyplex
core
game
Game
constructors
this
destructors
~this
functions
Draw
FixedUpdate
Init
LoadContent
PollEvents
Prepare
Quit
Run
RunOne
UnloadContent
Update
forceWindowChange
properties
AudioEnabled
DeltaTime
FixedFrametime
Frametime
IsGameLagging
ShowCursor
TotalTime
Window
variables
Content
OnWindowSizeChanged
spriteBatch
window
Run a fixed time step update