pp ~master (2022-03-17T16:54:59.4839102)
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Game.AudioEnabled
polyplex
core
game
Game
Wether the audio backend is enabled.
bool
AudioEnabled
[@property getter]
bool
AudioEnabled
[@property setter]
class
Game
final @
property
void
AudioEnabled
(
bool
val
)
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polyplex
core
game
Game
constructors
this
destructors
~this
functions
Draw
FixedUpdate
Init
LoadContent
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forceWindowChange
properties
AudioEnabled
DeltaTime
FixedFrametime
Frametime
IsGameLagging
ShowCursor
TotalTime
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variables
Content
OnWindowSizeChanged
spriteBatch
window
Wether the audio backend is enabled.