SpriteBatch.DrawChar

Draws a single character, returns the spot for the next character to be drawn

Notice: You'll have to execute BeginString before rendering a character and EndString after you're done rendering characters Otherwise the wrong shaders will be used, etc.

class SpriteBatch
Vector2
DrawChar
(,
dchar character
,
Vector2 position
,,
float scale = 1
,
float zlayer = 0f
)

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