module ppsl.cg.compiler; import ppsl.compiler; import ppsl.shader; import ppsl.errors; public class CgCompiler : Compiler { public override PPSLShader CompileSingle(string PPSLCode) { throw ERROR_CG_UNSUPPORTED; } public override OutputShader Transpile(PPSLShaderCollection collection) { throw ERROR_CG_UNSUPPORTED; } }