Quaternion.this

Creates a new Quaternion, in which initial values are X, Y, 0 and 0.

  1. this(float x, float y, float z, float w)
  2. this(float x, float y, float z)
  3. this(float x, float y)
    struct Quaternion
    this
    (
    float x
    ,
    float y
    )
  4. this(float x)

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