pp v0.0.52 (2019-04-12T13:41:01Z)
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RayT.this
polyplex
math
glmath
geometry
RayT
Constructs a ray with an origin and direction
struct
RayT
(VT)
pure nothrow
this
(
VT
origin
,
VT
direction
)
if
(
is
(
VT
==
float2
) ||
is
(
VT
==
float3
)
)
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Constructs a ray with an origin and direction