pp ~master (2018-05-25T20:29:15Z)
Dub
Repo
RayT.Normalize
polyplex
math
geometry
RayT
Returns a ray with a normalized ray direction
struct
RayT
(VT)
RayT
!
VT
Normalize
pure nothrow
(
)
if
(
is
(
VT
==
float2
) ||
is
(
VT
==
float3
)
)
Meta
Source
See Implementation
polyplex
math
geometry
RayT
constructors
this
functions
Normalize
Returns a ray with a normalized ray direction