RectangleT.Intersects

Gets wether a 2D vector is intersecting this rectangle

  1. bool Intersects(T other)
  2. bool Intersects(U other)
    struct RectangleT(T)
    bool
    Intersects
    (
    U
    )
    ()
    if (
    IsVector2T!U
    )
    if (
    isNumeric!T
    )

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