SpriteFontSimple.DrawString
- void DrawString(string text, Vector2 position, float scale, Color color, GameTimes game_time, bool shake, float intensity)
- void DrawString(SpriteBatch sprite_batch, string text, Vector2 position, float scale, Color color, GameTimes game_time, bool shake, float intensity)
class SpriteFontSimple
void
DrawString
(,,,,Color color = Color.White ,,,)