Texture2DEffectors.SimpleUpscale

Very simple upscaler, width and height gets scaled * <scale> parameter. T = the backend to return for. Currently supported: - Gl (default) - Vk

  1. Color[][] SimpleUpscale(Color[][] input, uint scale)
  2. Texture2D SimpleUpscale(Texture2D input, uint scale)
    class Texture2DEffectors
    static
    SimpleUpscale
    (
    string T = "Gl"
    )

Meta